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Cargo-Bot Is The First iPad Game Made On The iPad

Cargo-Bot is a newly released free iPad puzzle game that has a seriously cool claim to fame: it’s the first iPad game programmed entirely on the iPad — using Codea.

Cargo-Bot is the first game on the App Store developed using Codea, an iPad app for rapidly creating games and simulations.

Cargo-Bot was developed by Rui Viana using Codea. After creating an initial prototype he spent several months polishing and perfecting his design. The completed Codea project was then imported into the Codea Runtime Library and published as a native iPad application.

Fred Bogg coded the entire music engine using Codea’s sound API, as well as composing the Cargo-Bot score. And Simeon from Two Lives Left created the game art and visual design.

The first rounds of reviews on the app store are remarkably positive, but it’s perhaps even more momentous in what it means. This is a successful and smart game designed and created solely on the iPad, for the iPad. So much for the iPad only being used for content consumption, huh?

[via Daring Fireball]

Cargo-Bot Is The First iPad Game Made On The iPad is an article from everythingiCafe.


Via: everythingiCafe

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